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Showing posts with the label alchemy

about time this got updated...

More than a month since my last post here. I've been working on a few different things, and, now, instead of saving the pictures to create a few different posts, I'll chose the dumber option of dropping them all in this one.(so, beware! huge post ahead) First: Some time ago I drew some storyboard sketches from a friend's short story. As a means to test how fast I could produce the sets to develop a small animation, I've decided to build this scene. I used a lot of assets from blendswap.com and managed to create this scene in a couple of days. Re-using already made objects left a lot of time for texturing and, even though the level of detail is not exactly where I'd like it to be, it somehow convinced me to further plan on doing this. I'll have to do some more tests and plan things carefully if I end up deciding to do the animation. And that includes having to learn how to animate, which probably will tear my dreams apart. Anyway, that's it for now. Here...

sketches #13

latest bunch of doodles

sketches #10

some posemaniacs 90 seconds doodles random thing with alchemy and a sculpted wall section.

sketches #6

back from death

So...my hard drive died on February and I'm still trying to find the strength to start over again...it's been tough :( ...and I thought I'd be able to do an entry for this year's BlendingLife challenge..sigh...

Where is my mind?

Way out in the water, See it swimmin' It's been a while since my last post, and, I must say that I totally forgotten about posting the final result file of my landscape tutorial even though I said I would do that. So, to repair my mistake, here it is: http://sites.google.com/site/thisroomthatikeep/Home/rocky_terrain_final.blend.rar?attredirects=0&d=1 I've been trying to paint lately, but everything ends up looking like crap. Every brush stroke I add makes the image worse. This is the only half done sketch that got lucky and got saved, instead of being scraped like the rest of my failed attempts. Besides the doodles, I've been working on a new tutorial. Some comments to this video shown interest in the physics settings for the hair, and I had no time to answer their requests properly up 'til now. So, I've ended up working on a hair particles in blender tutorial. It didn't turn out as good as I'd liked it to be, b...

alchemy

looks like the thing to use these days...