Some days ago, I caught myself ranting while doing a test recording for a tutorial. I've been asked several times to produce a sculpting tutorial, but, since I'm still learning and still trying to figure out a lot of things, always ended up with the feeling that everything I could say has already been said. So, the only point for it would be to talk about the Blender specific topics. But there aren't many things about my work flow that are Blender only. I think I covered all the needed settings and the brushes I use lately with the Onion branch in the following pdf. Click the image to download the file. So, my rant was about how there is all this free knowledge online about sculpting, but, a lot of Blender users seem to neglect it because they only look for Blender tutorials. And that gave me the idea. Publish a list of all the videos and tutorials I've been gathering, and let everyone compile their own build of 'Sculpting with Blender'. Even thoug...
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ReplyDeleteNice :)
awesome-o!
ReplyDeleteI really dig the haunting and eerie looks that these creatures have!!! Its great that u make characters that arent meant to look like top models but characters that have age and sort of wear, wich subjectively interweaves a backstory in a subtle way.
Also great rendition of robotnik.
Always a pleasure to check by your blog!
Wow, your art is some lovely stuff. Do you use external render engines to get such fine quality???
ReplyDelete@Nixon, thanks for passing by and commenting :) I like how you described my characters ^^
ReplyDelete@Chidiebere, thanks :) No external render engines used, just blender's internal renderer, and in some cases (like robotnik's sculpture and the alien head) they're screenshots of the viewport edited in Gimp.
Hi! great models and thanks for the add :D!
ReplyDeleteyour work its great, Blender seems to be a very great tool, i just used Zbrush, but i will consider Blernder from now on, the renders are great!! please check my blog i will like to get a professional opinion :P Take care!
Hi, Leonardo! Thanks :) yeah, Blender got a lot better lately.
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